Template development in FirstSpirit projects
All aspects of development of FirstSpirit projects are explained in the area of template development.
The Forms chapter contains descriptions of all input components, data elements and design elements which can be made available to editors for the entering of contents.
The Snippets chapter describes how to implement for some FirstSpirit object types a teaser, consisting of an image and text. This teaser representation is for example used for search results in JavaClient and WebClient.
The Rules chapter describes how to create “Dynamic Forms”. By means of Dynamic Forms content can be checked for plausibility directly when it is entered by the editor for example.
In the Template syntax chapter the terms: instructions, expressions, data types, functions and system objects are differentiated from each other and explained in detail.
The Variables chapter deals with the definition of variables for saving contents and subsequent access within these variable contents.
The Link templates chapter describes the creation, configuration and output of link templates in FirstSpirit projects.
The Format templates chapter describes the formatting options which can be made available to editors for extensive text inputs.
The Scripting chapter describes the creation and use of scripts with the help of BeanShell.
The FirstSpirit API chapter refers to the official documentation of FirstSpirit API as the public interface with FirstSpirit.
Information about using the WebClient (requirements, functions, restrictions and template development) can be looked up in a special Chapter: WebClient 5.0.